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View Poll Results: How good is Mario Kart Wii?
1 0 0%
2 0 0%
3 1 5.56%
4 9 50.00%
5 8 44.44%
Voters: 18. You may not vote on this poll

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Old 05-12-2008, 08:42 PM   #1 (permalink)
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Mario Kart Public Opinion

Ok. I'd like to get some feedback from those who have bought Mario Kart for the Wii. I'd like to know if the game was and is worth buying in this poll, state your reason as to why you feel this way, and how good the actual game is in terms of several factors (very replayable? graphics, multiplayer, controls etc...) from a 1 to a 5 on the poll. I look forward to hearing your thoughts on this matter as it will help me figure out whether to purchase the game or not.
Thanks ahead of time everyone.
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Old 05-12-2008, 09:05 PM   #2 (permalink)
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I gave it a 4 cause the online play is the best i've ever seen on a wii, the controlls are super responsive, and it comes wit the wii wheel. The only thing bad is that the graficks arn't that great. With the wii wheel you would be suprised how much it feels like you're actually there! I love this game and so will u!
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Old 05-12-2008, 09:15 PM   #3 (permalink)
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I gave it a 4. Multiplayer is a lot of fun. (online or otherwise) The wheel is fun to use. Its easy enough that you dont get frustrated right away, but challanging enough that you can get frustrated if you play harder levels. And its a game my fiance` will actually play with me.
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Old 05-12-2008, 09:24 PM   #4 (permalink)
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Gave it a 3. It's only thing it has above other MK's is online play. Items are incredibly unbalanced too. It is a great game but just after 2 days of it I went back to mostly just playing brawl. I still hop online for a WFC match often though.
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Old 05-12-2008, 10:47 PM   #5 (permalink)
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yeah the items really need to be better,there's not that many either.
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Old 05-12-2008, 10:57 PM   #6 (permalink)
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So how would you compare it to say... Mario Kart 64, which I have always thought was the best and funnest Mario Kart.
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Old 05-13-2008, 01:29 AM   #7 (permalink)
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Okay, since i played both MK64 and MKwii yesterday, ill say there on par. also, ther's a few MK64 levels in MKWii, but no Wario Stadium (best level EVER).
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Old 05-13-2008, 12:51 PM   #8 (permalink)
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I gave it a 4...but it should really be like a 3.5 - 3.75 so I ended up rounding it up.

Single-Player: I'd say this is probably the toughest single player since 150cc on the original game for Super Nintendo. After picking up a bit of the differences in control style between this game and the last ones I was able to breeze pretty easily through 50cc. 100cc was a bit more difficult as the AI becomes generally a better driver and more items head your way. 150cc is a headache, I can't go half a lap without being Blue Shelled from first, then immediately Red Shelled from Second, and Just plain run over (with either the Star or SuperMushroom) from 3rd, and ending up way at the back of the pack all without me moving more then 3 feet from the original blue shell attack. So if you want a Mario Kart Single-Player with a challenge, its available here.

Multiplayer Battle: Sadness, they neutered multiplayer Battle Mode. Why oh why! 64 battle mode is the best local battle mode. You want to play battle mode, plug that in avoid this mess.

A: No more Free For all. You are forced into teams, even locally. No more 4 player Madness in Block Fort for you.
B: No more being "out" in Balloon fight. Lose all 3 balloons, its ok, here are 3 more! I suppose crappy players do deserve to play as well...but they should not be bringing their team down by losing all their balloons more then once...its just not fair to the team they are on.
C: Teams are randomly chosen online. Umm...You know, I have my friend over to play with him online...and we don't get to choose if we want to be on the same team??? Whats with that!?

Multiplayer Full Tracks: Racing the Full tracks will 11 others (or with 10 others and a friend split screening) online is pretty sweet. Plenty of good players out there to fight off, and I just don't feel as cheated when a real player picks up a blue shell and fires it off, then when I do when the computer seems to time it just so perfectly as to ruin me for the rest of the race. The one real issue is if you don't have the full lineup. It is still playable to half a line-up (6), but if you drop below that...then it is no longer as fun. The Items you get are based off of assuming there are 12 players, so if there are only 6 and you fall behind...the chance of you getting a blue shell is nearly nothing, a bullet bill exactly nothing (I've never gotten one above 7th), a lightning bolt, nearly nothing. But you will still be picking up all the lousy weapons, like Item boxes, squids, and Banana peels at a very alarming rate. So if the guy in first gets a short lead (just 3-4 seconds), he will likely remain unmolested for the rest of the race, since nothing anyone fires will hit him. In a full race though, enough blue shells and lightning bolts are fired to keep anyone with a short lead on a short leash.

The Wii Wheel is a cute gimick, that works well with the karts, but fails miserably (for me) with the cycles. The Cycles are a great addition to the game and are responsible for a fair amount of the fastest times you can achieve on a course due to its wheelie speed burst. But Despite my best attempts, I can't activate/deactivate that wheelie at whim with the Wii Wheel, it just does not respond. I'd recommend a WaveBird GC controller, or the Nunchuck combo if you are using a Cycle, or just if you are going for best times in general.

Hope this helped.

Last edited by Scarlet_Fox; 05-13-2008 at 01:02 PM.
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Old 05-13-2008, 12:59 PM   #9 (permalink)
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I gave it a 5, it kicks butt lol :3

and Fox, if you have that much trouble with 150cc (not 'k')
then yo must suck pretty bad at the game. At least I know how to avoid the blue shell. lol.
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Old 05-13-2008, 01:02 PM   #10 (permalink)
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Care to enlighten then? I'd like to avoid blue shells in the future.
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