Da Ill One, you work for Sega don't you?
Im not asking for insider information or anything, but are they planning on making the screen zoom out any more than that on the side scroller parts?
I've noticed that sonic is bigger compared to the screen in this than in the old sega classics, and so it seems that players will have much much less reaction time to enemies and similar things when they are moving quickly. If you're moving at lightning speed and you can't see an enemy until they're right in front of you, there is just no time to react and you invariably get hit. One of the things I like about Sonic 3 was that you could see far enough ahead to avoid most enemies if your timing was good enough for you to slow down or jump in time, but that trailer makes it look like you're blasting through stuff way too fast to control...
Of course, this is all assuming you happen to be working in a position where you are even near enough this stuff to know any more than that trailer... I understand that a school's match teachers rarely know much about teaching history...
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