Quote:
Originally Posted by Agravain3
that link is dead to me, but i wana know whats so hard to poart super smash bros 64 to the ds when they can port super mario 64 to the ds?
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I don't think it would be hard to port from a graphics or power standpoint but more about data storage and the controls. If I recall from reading before the DS was released Nintendo said that it would use 1GB cards for it's games. SSB is pretty big I don't know if they could fit it. And I think that you're basically looking at wiimote (sideways style) control for the game.
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Currently playing: Chrono Trigger, CoD WaW, Sonic Unleashed
Last edited by taco31; 08-02-2008 at 12:17 PM.
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