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Old 08-10-2009, 11:15 AM   #1 (permalink)
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Wii Vitality Sensor To Launch "Not Too Late" In 2010



It appears as if Nintendo's Satoru Iwata has put a tentative date on the company's latest Wii gimmick toy, the Wii Vitality Sensor. He claimed that the peripheral will be available in 2010.

In a investor relations interview posted by Nintendo yesterday, here's what Iwata had to say;

“We would like to deliver the actual product not too late in the year next year."

Iwata then said that a game with the theme of relaxation was in the works to be released with the Sensor.

“We are conducting some tests internally at Nintendo, and found some patterns among our employees, like improving automatic nerve condition as the weekend nears or vice versa."

“Seeing what their condition is actually like, they can ‘visualize’ how they are looking forward to weekend. And see completely different patterns on each individual person.”


I just want to know what need anyone playing video games has for a Vitality Sensor?

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Old 08-10-2009, 11:20 AM   #2 (permalink)
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right now it seems pointless, im not interested in it at the time being. however ill have to wait and see what games its used with before i say yay or nay.
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Old 08-10-2009, 12:42 PM   #3 (permalink)
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I'd buy it just to experience it in general.
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Old 08-10-2009, 02:54 PM   #4 (permalink)
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Now if it had some force feed back every time you got hit......lol
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Old 08-10-2009, 03:08 PM   #5 (permalink)
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im not sure wat kind of games could come out 4 this thing
i barely even know wat it does
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Old 08-10-2009, 03:10 PM   #6 (permalink)
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It seems to me that it would be strictly fit games that utilize this stupid thing.
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Old 08-10-2009, 03:16 PM   #7 (permalink)
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i think this will be used for stress reduction games.
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Old 08-10-2009, 03:17 PM   #8 (permalink)
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but wat games could utilize sumthn that goes on ur finger

i knw!!!
paper cut bonanza!!!!! its genius
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Old 08-10-2009, 03:20 PM   #9 (permalink)
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yeah i have no idea what will come of this. only time will tell.
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Old 08-10-2009, 03:21 PM   #10 (permalink)
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I can see maybe an action platformer or rpg where your character might move quicker, jump higher or hit harder based on your level of excitement, or perhaps have a more steady aim at firing weapons when you are calmer. in other words "ZELDA".
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