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#1 (permalink) |
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Member
Join Date: Jan 2008
Posts: 259
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SSBB Chararcter
Hey
Nintendo needs more characters!!! I know that they added Capt Olimar and all, but he doesn't seem all that good (which is a nice way of saying that he kind of sucks). Personally I want them to add Paratroopa. Here's the moveset. See what you think. Paratroopa Attacks A attacks A: Headbutt Running A <-->: Slide along ground while hiding in shell. Not as powerful as a normal shell, lasts approximately three seconds. Smash A: Powered up headbutt ^ A: Punch upward Dwn A: Stomp --------- B attacks B: Throw shell (Flies through air; does not slide on ground. It disintegrates upon contact with ground. It grows back in 5 seconds. Also, it is not as powerful as normal shells.) <-->B: Turns around and flaps wings at opponent, knocking them back and doing damage. ^B: The wings grow and are flapped once, producing a large lift (foes are hit by the shell on its back). Dwn B: Hides in shell and falls on whoever or whatever is underneath it. --------- Throw attacks: ^:Grabs foe, flaps wings as in the ^B attack, throws the foe to the ground, and then lands heavily on them using their shell. Dwn: Grabs foe, places them underneath [the paratroopa], and stomps on them using both feet after having jumped and performed a flip for extra momentum. <-->: Grabs foe and throws them sideways (not very far) and then proceeds to kick boot at them. The boot bounces off foe and returns to the foot of the wearer. --------- Final smash When the paratroopa gets the smash ball, it flies high in the sky, immune to all attacks. It then proceeds to drop an incredible barrage of red shells while flying horizontally and high speed. These red shells last only half as long as normal ones, but are twice as powerful. When the smash is over, the paratroopa automatically does its B attack, then the game will resume as normal. ---------- Jump The paratroopa jumps once initially into the air using its feet, and then can use its wings seven times. After that, the only way to get more lift is by using the ^B attack. Note: The buttons are based on the Gamecube controllers. Last edited by smashbrosbrawl; 01-09-2008 at 07:58 PM. Reason: Forgot to take something out beforehand |
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#2 (permalink) |
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Senior Member
Join Date: Dec 2007
Location: Chehalis, WA
Posts: 1,027
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Paratroopa was my fav character in Mario Kart: DD. I vote yes!
Exept the B move should stay the same strength all the time and B <-> should be pulling into it's shell and sliding around like Yoshi.
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WE WILL MAKE THEM KNEEL BEFORE US!!!
Last edited by Shooterman; 01-09-2008 at 08:03 PM. |
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#4 (permalink) |
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Wiimote Master
Friends: (4)
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normaly i would of thought that was a stupid idea, but the way you explain it
he would be pretty sweet, i say yes
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