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#21 (permalink) |
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Junior Member
Join Date: Jul 2008
Location: Austin, Tx
Posts: 17
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The largest problem is that the Wii hardware does not support Shaders at all. It would be a huge boon to developers everywhere if it did.
Shader - Wikipedia, the free encyclopedia |
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#25 (permalink) |
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Banned
Join Date: Aug 2008
Location: Team Shadow Skull Headquarters (Location Secret!)
Posts: 87
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If demand is high enough they'll do it, they'll botch it, but they'll definitely cave at some point & make a port. Besides Wii's still selling out other systems, lets face it, it's financially sound & when it comes down to it's all about Money!
"Dead Rising: Chop till you Drop" is the name of the Wii port by the way & it looks great. Pick up a copy of Nintendo Power there's several pg.s dedicated to the game! |
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#28 (permalink) |
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Senior Member
Friends: (51)
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I highly doubt it will come out on the Wii. I'm pretty sure the developers would have said something by now.
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